

But if the cube falls further down, you will lose much more time retrieving it. If you miss, but the cube lands on the third level, you can leap after it and lose maybe a second. This is a difficult throw much more so that the gentle toss suggested in Chamber 05. As an alternative, you could try throwing the cube onto the button from where you stand and just walking out. When you have the cube in hand, the walkthrough has you ". Also, make sure to look at what will become the angled panel and the cube dispenser as soon as you can so as to trigger them to do their jobs. For example, at the very beginning, place the blue portal on the high extended panel first and then hurl yourself into the pit, placing the orange portal beneath you as you fall. Don't stick with the order of portal placement described in the walkthrough, however.

There is one chance at a finesse - the cube throw described below. GLaDOS No Cheating SpeedRun in One Segment for Mere Mortals Īfter several chambers in which most players have a chance to shave time from their speedrun with reasonably easy tricks, we're back now to more-or-less following the normal walkthrough, above, just executing promptly and perfectly. The cube needs to be placed onto the button, and then you need to repeat the journey through the portal to get back onto the fourth level and enter the chamberlock. If you miss this jump, simply go all the way to the bottom of the chamber and walk into the orange portal, as the lack of momentum will put you on the third level. Now, pick up a cube and jump back onto the third level. It is ok to fall onto the second level before jumping in the orange portal, as this still gives you enough momentum. Place a blue portal on this angled platform and once again fall into the orange portal to get onto the fourth level. When you look at the cube dispenser, it will drop a cube, and when you look at the panel just above the button, it will angle upwards.
